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The atlas alone is worth it. The maps are crude, but easy to follow and locate things such as flight masters etc.The other book is a comprehensive guide to playing the different types of characters as well as getting the most out of your character. I very much recommend these books for a little gaming edge.
These books are very good looking and give a lot of lore and such, but very little info about the game itself. The game guide is just a little better than useless, no info about game mechanics, proffessions, rvr combat, ect.
I bought both of these products in anticipation that they would list quest locations, lore unlocks, maps of instances, etc. instead I received some half hearted "story" describing each character class to show the skills they have which was not orated very well.The books showed some locations of lairs and lore locations, it was done by showing you the same map you can see in game with a super tiny number placed on the map. Absolutely no directions on how to arrive at some of these locations other than a very unhelpful red arrow pointing to the location in some maps.As for the Atlas.yeah, it lists each location but does not give good strategies and again the horrible use of red arrows to "help" point you in the way you should go.All in all, if you are interested in the maps and some help with finding lore location then you will find some use from this, but I would recommend that you save your money and just do a few searches online for better and more accurate information posted by those that are playing the game now.
This is a great pickup for those getting familiar with the game. For gamers that understand the MMO the atlas helps a lot with Public Quest locations and what to do in scenarios. It is a great addition for a deep game that does not have much information. I'm happy with my purchase.
I realize that the authors didn't want to list a bunch of stats because MMORPGs change over time. Then you need find your way to the other flag by going through or around the cave. Stating the obvious is NOT strategy.On the good side, the art is great. Could you be any more obvious. Strategy for a tank would be to make sure you get close and keep the enemy close. Why does there need to be a "Life as an Elf" section for ALL 4 Elf classes.
This same philosphy is repeated throughout the entire book. The class strategies are vague at best and nonexistent at worst. This is easily the worst game guide ever created. Oh yeah, and the jokes are pretty funny too.All in all, this guide (and set) are a complete waste of money. For Khaine's Embrace it says that you should capture the flag closest to your starting area. This is repeated TWICE, once for order and again for destruction. Just explore in game (to fill your map) and you will have the same resources you will get from this book.
The strategy guide is really just an 8 page book repeated 20 times.The Atlas is somewhat useful as a map but once again, no strategy. However, the guide offers nothing in the way of strategy.Every class description is basically the same with a few variations. The "mood" of the books fits the Warhammer universe very well. Are you kidding me. It tries but fails miserably. Both books are full color and look great. More actually because you'll have saved some money in the process.
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